Friday, September 21, 2018

The Mad Gasser of Mattoon and the Mongolian Death Worm for Holmes Basic




The Mad Gasser
Move: 120 feet/turn
Hit Dice: 3
Armor Class: 7
Treasure Type: nil
Alignment: Chaotic evil
Attacks: 1
Damage: 1-6

The Mad Gasser, also known as the Phantom Anesthetist, is a strange being that occasionally appears in large cities, starts a reign of terror lasting for a few years, and then vanishes without a trace. The being resembles a human in general form, with a tall, thin body, and a face so inhuman that most interpret it to be some kind of mask.

The Mad Gasser is named for its ability to produce copious amounts of anesthetic gas, sometimes through the use of an odd gun, sometimes just from its body. Instead of attacking, the being may instead spray gas at a target within 200 feet, requiring them to make a saving throw against poison or be paralyzed for 1-8 turns.

The Phantom Anesthetist usually does not kill its victims, usually simply paralyzing them to cause fear; it is hypothesized that the creature feeds on terror, which is why it targets large cities to cause mass hysteria. However, if threatened, the Mad Gasser can produce a scalpel with which it can defend itself.

The Mad Gasser can turn invisible and intangible once per day, which is usually how it enters peoples' homes. However, in this state it is incapable of attacking, and can still be harmed by magical weapons and attacks.



Death Worm
Move: 180 feet/turn
Hit Dice: 2
Armor Class: 7
Treasure Type: nil
Alignment: Neutral
Attacks: 1
Damage: 1-10

Death worms are two to five foot long annelids that dwell within a large desert to the east. They are red, and appear almost like disembodied intestines. They lay their eggs in the intestines of dead camels, which they kill through their extremely deadly venom.

Simply touching a death worm with one's bare skin required an immediate saving throw versus poison or instant death. Even if one survives the contact, they will still suffer 1-6 damage. The death worm's primary form of attack involves spitting up a mixture of electrocuted acid and diluted venom at the face of its prey, often causing them to dissolve painfully.








4 comments:

  1. Interesting stuff. I like the image of the mad gasser. Not sure you need to electrify the acid of the death worm. Have you seen the "bobbit worm"?

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    1. The bobbit worm is quite the interesting critter, looks like a long sarlacc! And yeah, its a bit overkill, but in line with the Mongolian folklore

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  2. I've seen versions of the death worm that were way more over the top, as in "how does anyone survive in Mongolia" over the top. This is a lot more playable in your average game.

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  3. Interesting choices for monster stats. Both are really cool.

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