The world as we knew it ended a couple decades ago. Nobody knows for sure what happened, everything was so fast. Now blood-soaked demons, cannibalistic mutants, berserk robots, and merciless aliens prowl the landscape, haunting the ruins of humanity's own hubris. This is Hell on Earth, and you're damned. But there is a glimmer of hope. There are rumors of a machine that can end you back to the past, to stop the apocalypse before it happened, but the road to this device is long and dangerous. To reach the time machine and save humanity, you must cross the
REALMS OF GIBBITUDE!!!
(From Pinterest, let me know if you know the source)
NEW RULES
SUPERHUMAN ENDURANCE!
At first level, Fighters have a base HP of 10, all other classes have a base HP of 8.
At first level, Fighters have a base HP of 10, all other classes have a base HP of 8.
BEST OF THE BEST!
Roll 4d6, drop the lowest result, and arrange as one wishes for stats.
RIP AND TEAR!
If you kill an enemy with a melee weapon or your bare hands, you regain 1d3 HP instantaneously from the adrenaline rush.
GUNS AKIMBO!
You can dual wield weapons and make two attacks per turn. What kinds of weapons you can dual wield depends on your Strength score, as below
Strength Score | Weapon Type |
<10 | No dual wielding |
10-12 | Light weapons |
13-15 | 1 handed weapons |
16-17 | 2 handed weapons |
18 | Heavy weapons |
LUDICROUS GIBS!
When a player character rolls damage, their damage dice explode. This means if they roll a 6 on a d6 for their damage roll, they add another d6. If that d6 rolls a 6, add another d6, and so on and so forth until you stop rolling 6s. This replaces critical hits. This also applies for d3s, since a d3 is just a d6 divided by 2.
INFINITE BACKPACK!
Fuck inventory slots and weight and stuff, you can just carry any items you want.
(Caleb from Blood. I can't find the image source)
New Species
Half-Demon: Reroll WIS and take the better result. You take 1d6 less damage from fire based sources. You have some minor demonic traits, like horns and sharp teeth.
(From the Hellboy comics)
Cyborg: Reroll STR and take the better result. You can see in the dark, using your cool red robot eye, and if you're wounded it reveals metal underneath. You don't need to eat or drink.
(From The Terminator)
Undead: Reroll CON and take the better result. You look human, roughly, but have glowing red eyes and pallid skin. You stink a little, but you're immune to disease.
(Caleb from Blood. I can't find the image source)
SAMPLE BADASS
Father Michael, the Demon Hunter
Michael used to be a simple country preacher before everything went to Hell in a hand basket. Cultists and demons attacked his church, which he had barricaded to protect his flock. When the creatures finally burst through, he felt a surge of holy inspiration, his eyes glowing red with power and he launched a burst of flame from his fingertips, annihilating the cultists, before finishing off the remaining demons with a shotgun he took from one of the fallen. Ever since that day, he has traveled the land, fighting the forces of darkness.
Michael used to be a simple country preacher before everything went to Hell in a hand basket. Cultists and demons attacked his church, which he had barricaded to protect his flock. When the creatures finally burst through, he felt a surge of holy inspiration, his eyes glowing red with power and he launched a burst of flame from his fingertips, annihilating the cultists, before finishing off the remaining demons with a shotgun he took from one of the fallen. Ever since that day, he has traveled the land, fighting the forces of darkness.
Human Priest 1
HP 9
AB: +1
AC: Light+1 (13)
STR 16+2
DEX 13+1
CON 14+1
INT 8-1
WIS 14+1
CHA 9
DEX 13+1
CON 14+1
INT 8-1
WIS 14+1
CHA 9
2 Pump Action Shotguns (2 handed ranged weapon, 1d6+2 damage, +2 to hit)
50 shotgun shells
Longcoat (light armor)
Holy symbol
Chainsaw (heavy melee weapon, 1d6+3 damage, +3 to hit)
Can repel 1d6 HDE of unholy beings for 1d6 rounds once per day
Spells:
Fireball
Decompose/Restore Corpse
Heal Wounds
Sample Monster
(From Games Workshop)
Goatman Raider
HD 2
AC light (12)
ATK 2 weapons or 1 heavy weapon
DMG 1d6+1 each or 2d6
DMG 1d6+1 each or 2d6
HDE 2
The original goatman was a failed genetic experiment that roamed the woods of Maryland but after the end, the radiation did something odd to his DNA, causing him to begin to reproduce asexually, splitting in half into two new goatmen. Soon, the scourge spread across the land, and now gangs of goatmen raiders are common. Goatmen are very strong, and often wield extremely heavy weapons.
Caleb is classic.
ReplyDeleteThank you, there are some good ideas here.