NOTE: The following key requires the use of WGR1: Greyhawk Ruins to be used properly. In order to avoid infringing upon copyright and merely making a helpful tool for a game master, monster statistics and the map for the dungeon level have been purposefully omitted. The module can be purchased here
ANOTHER NOTE: This series of posts is going to be put on hiatus for a bit, as its starting to become a little tiring and monotonous to me. I am going to be coming back to this in time, but for now I'm going to be taking a little break. However, I might start work on my own megadungeon soon enough...
(A hook horror, as drawn by Tony Diterlizzi)
THE TOWER OF WAR (LEVEL 4)
W401
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Wooden semicircular domes beneath shafts leading upwards
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Rubble litters the floor
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Corpses of 10 ogrillion and 12 orog, shredded by talons and teeth
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250 coins in golden items and 120 coins lying around
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Scrapes and scorch marks all over the walls, floor, and ceiling
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Corridor blocked by cave in, claw marks in wall
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Debris can be cleared in 4 hours
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Chapel with 6 pillars holding up the ceiling, one of which as collapsed
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On an altar to the death god Nerull is a service set made from copper and malachite (green semi-precious gemstone) worth 500 coins
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Dining hall with a reddish stone altar to the death god Nerull
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If altar is touched by a cleric, it will produce food and water (up to 12 times a day)
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Dying and starving owlbear with only 2 HP left
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Will act as a guard to anyone who feeds it and nurses it back to health until it gets back to the surface
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Chunk of stone blocks corridor
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A smaller PC could squeeze around it
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3 wights
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Under a bed is a +2 mace
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Each room has a gold spittoon (250 coins) and a copper and malachite service set (120 coins)
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In a desk is a diary of one of the priests of Nerull that became a wight, talking of how spells to Nerulls began to fail and an avatar of Vaprak killed much of the underworld
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Collapsed rubble fills the hall and blocks the path
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Rubble can be removed in an hour
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Locked door
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Male dwarf impaled on spikes projecting from door, clutching keys to all doors and cells in W412
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Torture chamber, with a large rack
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Bones on the floor, ogrillion corpse with a knife in his belly against the wall
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Under one bed is a large amount of torture equipment, including an injectable poison that does 3d6 damage (7 doses yet), a suit if chain mail, some adventuring gear, and 2 long swords
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Stone wall blocks the hall, middle of the wall seems recently rebuilt
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Middle can be dismantled in an hour
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Rubble covers the floor
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4 troglodytes carry a golden end table (450 coins) towards a pile of gold coins (350 coins) and 5 barrels
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A winch elevator is in the center of the room
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Troglodytes will defend themselves if attacked, but would rather run away
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2 troglodytes, each holding a gold candelabra worth 75 coins
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10 troglodytes sleeping on mats,, but they are very light sleepers
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2 clay pots of troglodyte oil nearby
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Door can be barred and locked
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Empty dining hall
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Chopping can be heard from W419
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2 friendly duergar chefs preparing a meal
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Will tell party that a meeting is being held in W420, and that they want to escape servitiude to W500
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Room is locked
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A level 5 half-ogre cleric, in conversation with 5 orogs, and 2 ogrillions
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The half-ogre has a potion of fire resistance, ogrillions each have a 15 coin nose ring, orogs each have 4 coin ear rings
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3 dark tapestries worth 125 coins, one depicting a pyramid on a spiral staircase, one depicting 5 ogre magi, and one depicting a line of slaves
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Each room has a bed in them, 2 rooms have one sleeping duergar in each
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Doors locked at both ends of the hallway, with a secret door
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Burning fireplace, 4 ogrillion and 2 orog spring up from chairs and attack when party enters room
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Each orog has an armband worth 45 coins, each ogrillion has a 12 coin nose ring
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2 elite orog guards sleep in their private room, with paralytic poisoned blades, each with a gold neck band worth 70 coins
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Closet contains some weapons
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Peepholes looking in on W417
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Paralyzing gas in barrels in the adjoining room
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Statue of a troll/ogre in the center of the room, which can be opened to reveal a ladder leading down
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2 elite orog guards disguised as statues on 2 dais
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Each orog has a gold neck band worth 70 coins, as well as paralytic poisoned blades, with a a vial of paralytic poison each
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2 hook horrors chained to
the wall
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Religious symbols on wall pegs
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A desk contains scrolls detailing unimportant religious information
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Closet contains 25 coins worth of night gowns, a fur coat worth 150 coins, and 35 coins worth of perfume and rubbing oils
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Bed has silk linen worth 100 coins
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Bedroom with a sleeping human woman (level 4 thief), sleeping on the bed
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The woman is the concubine of an evil priest, and wants help to escape to the surface, though she claims to be treated well
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She wears a silk gown worth 35 coins, and her bed sheets are worth 60 coins
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On the table is a gold brush (15 coins), and golden jewelry (120 coins)
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Damp barrels line the walls, some empty, some full of water
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Winch leading down
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Bulette will burst through wall and attack
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Caves covered with lichen and moss
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33 hook horrors in the cave, with 22 coins, 12 gold neck bands (50 coins each), 2 gold neck bands (70 coins), and 8 gold nose rings (35 coins)
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Hatchery was destroyed by the bulette from W431
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12 skeletons and 12 zombies, which will only attack if party enters from the northeast
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Bones and rotting corpses on the floor
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11 hungry giant frogs
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A black pudding on the ceiling
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Underground river with 8 giant pike
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River connects to the 4th level of the Tower of Zagig
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